package capricornus.actor
{
	import capricornus.actor.interactive.MonsterInteractiveController;
	
	import flash.utils.ByteArray;

	public class Monster extends Actor
	{
		public function Monster()
		{
			super();
		}
		
		public static function createFromBytes( byte:ByteArray ):Monster
		{
			return null;
		}
		
		override protected function createInteractiveController():void
		{
			_interactiveController = new MonsterInteractiveController( this );
		}
	}
}